Storytellme is committed with the education and training and is involved in several european projects, under the program Erasmus +

Family Learning To Drive Demand for A Circular Economy
For this Family Circle project, it is the intention of partners to create resources for 4 different sub-sets namely:
(1) children between the ages of 6 and 12 – these resources will comprise a monthly themed comic strip that introduces some of the main ideas driving the development of the circular economy;
(2) teenagers between the ages of 13 and 16 – these resources will comprise a series of challenge based educational resources that will be pitched at introductory and intermediate levels;
(3) youth between the ages of 17 to 25 – these resources will comprise a continuation of the challenge based educational resources but on this occasion pitched at advanced and expert levels;
(4) parents, guardians and grandparents – these resources will comprise a series of workshop based, group learning exercises.
All resources developed will be themed around different elements of the circular economy.

All informations at the oficial page of the project: https://familycircleproject.eu/en/

SeBI: Securing the Best Interest of the Child in Educational School Administration

The project SeBI: Securing the Best Interest of the Child in Educational School Administration is financed by the European Commission, through funds granted by the National Erasmus + Support for policy reform Key Action 3 (KA3) Social inclusion and common values: the contribution in the field of education and training with reference number 612177-EPP-1-2019-1-CY-EPPKA3-IPI-SOC-IN.

The SEBI project, aims to identify the key challenges that educational systems face in areas were the determination of the Best Interest of the Child is a prerequisite, and prepare methods, tools and processes to support evidence-based policy making supporting school leaders, teachers and policymakers.

All informations at the oficial page of the project: https://sebi-project.eu/

The GAME of PHONES project seeks to develop a compendium of educational materials and resources to support adult educators to respond to the needs of the most disadvantaged ‘nonstop’ NEETs that can be characterized as ‘do not want to learn, unable to learn’ sub-set.
All the information in the oficial page www.gameofphonesproject.eu

The INSPIRE US! Project is to empower young women with skills and knowledge and enhance their aptitude towards entrepreneurial actions.

All the information in the oficial page www.inspireus.eu

The project TourENG wants to improve the use of English in Tourism Organizations, contributing to “a more modern, dynamic, committed and professional environment inside the organization: ready to integrate good practices and new methods into daily activities”.

All the information in www.toureng.eu or
https://www.facebook.com/Toureng-English- in-Tourism- 223306998248014/

HEADS-UP wants to build the skills of front liners through in-service training and a series of simulated videos that explicitly demonstrate the on-line threats people in vulnerable positions face. This practical, user friendly set of resources will enable educators to support their target groups more effectively by teaching them how to identify and deal with potential radicalization and grooming threats.

All the information in https://heads-up.online/ or https://www.facebook.com/headsupproject/

Multiplying Entrepreneurship through Coaching – Building a sustainable support structure for start-up companies mainly from production, services, IT and crafts. The objective of the project is to create a sustainable structure for developing entrepreneurial competences for SME with less than 5 years seniority, from various sectors, including production, crafts, services or ICT and for continuing support through trained coaches.

All the information in facebook page or in the website. Please check it!

Digital Story Telling for Adult Learning in the Digital Age

The new project DIGITAL SCRIPT is funded by Erasmus +, KA2 – Cooperation for innovation and the exchange of good practices – Strategic Partnerships for adult education, and is coordinated by Fundatia pentru Promovarea Intreprinderilor Mici si Mijlocii Brasov. Digital script aims to improving and extending the supply of high quality learning opportunities tailored to the needs of individual low-skilled or low-qualified adults.

All informations at the oficial page: http://digitalscriptproject.eu/

Visual Dictionary Project

See What I Mean – a Visual Dictionary Project (SWIM) is an Erasmus+ funded project, running from September 2020 to end of August 2022.

What are SWIM and Visual Dictionary?

The objectives of the project are to:
(1) To strengthen key competences of students and provide more effective opportunities to acquire and develop skills essential to remain competitive on the labour market

(2) Build the language skills of adults through engagement with bespoke learning resources to support the continuous language and professional development (3) To introduce new approaches and opportunities to support professional development for adult educators, trainers and mentors

All informations at the oficial page: https://visualdictionary.eu/

CCNET – Crisis Competence Counseling Network for Women at Work

CCNET – Crisis Competence Counseling Network for Women at Work

Specific objectives of CCNET project have in view:

a) the development of the counselling competences in case of 20 adult trainers, through effective use of digital technologies and innovative solutions, in order to identify and assess the portfolio of competences necessary for socio-professional integration of 80 women that intend to reorient professionally or are in
risk of socio-professional exclusion;

b) raising awareness regarding own competences and support those women for developing professional life, including entrepreneurship as a career option, through occupational online networks.

CHAMELEON – Unlocking the Potential of Female Migrants as Entrepreneurs in the Digital Age

CHAMELEON – Unlocking the Potential of Female Migrants as Entrepreneurs in the Digital Age

CHAMELEON project aims to address the barriers of female migrants that come to Europe, by developing an introductory-level curriculum that will support female migrants to build their basic skills and confidence, as a first step
towards self-employment.

MUST – Multimedia Competencies for University Staff to Empower University – Community Collaborations

MUST – Multimedia Competencies for University Staff to Empower University – Community
Collaborations

The project is designed to improve and diversify university staff skills in creating-using multimedia technologies effectively (for education, research, universitycommunity projects, advertising and communication to public). Also, the project will improve and diversify the services offered to university users and other university staff by offering a
complex training programme that empower these users with key skills and the opportunity to develop their multimedia competencies.

Creative Talent Factory

Creative Talent Factory

The general aim of the “Creative Talent factory” – CTF project is to promote self-employment and entrepreneurship in the creative sector.

WIFI – Women in the Film Industry

WIFI – Women in the Film Industry

WIFILM will develop a curriculum comprising 5 short-form ‘taster’ courses that outline the key administrative, creative and technical roles and positions in the film production process; a case study library of successful women in film will be developed for use as an active guidance resource; an in-service training programme will be developed for VET tutors; and a WIFILM MOOC and Community of Practice.